The Black Flame group was a great disappointment to Dan. At first, the girls pretended to be cool arrogant aristocrats. Only Dhroll gladly agreed to join the group. After completing the first mission, Tom drew an honest conclusion: "Two narcissistic amateurs and an out-of-control dumbass."
Castle Zangar gave access to three epic mines. Dan and Tom decided to go through these dungeons privately. They were still interested in the number of bosses they killed. This achievement was a powerful tool in the game.
Tom made an unexpected suggestion to a friend.
"We should call the orc and bimbos for a ride," grinned the phantom.
"And Koreima, too? She's got a busy schedule; she's busy studying the household and drawing up guild treaties," objected Dan.
"Come on. That bloodsucker has two thoughts in her head. "Let's look into that dungeon. No, let's go to another dungeon instead." Being among the pioneers of Zangar's epic dungeon is cool. She's a good sorceress and will come in handy in a boss fight," Tom smiled.
The young man didn't argue with his friend. He activated his group leader badge and sent a meeting signal to all the members. There was no use in creating a group. But now Dan could make appointments for his contacts at one of Grossroads' establishments. Swordsman cared about reputation and chose Snotty Mouse's establishment as the Black Flame's main apartment.
The five members of the group gathered around the same table. In everyone's opinion, this was the most promising group of the Adventurers' Guild. In Tom's opinion, it was not a group but a band of two deceivers and two conniving scheming women. Dhroll was a nice silly guy who didn't want to be hurt by even a bad word.
"We're about to go to the gold mine of Zangar. A level 14 epic quest. Werewolves and the Werewolf Leader. Bad defense and good damage. Bleeding and Rabies skills. Reminds me a lot of our group. Two dolls with occasional bleeding and two goons with rabies attacks," laughed the clone.
"Filthy scoundrel, unworthy of the title of an aristocrat, one day my assassins will cut your throat," hissed Algrin.
"Dream on, blondie," grinned Tom.
"Dhroll loves a fight. Dhroll is not rabid," objected the orc.
"Don't mind him," Dan clapped the orc on the shoulder. "We get trophies and glory. Koreima hasn't put the Zangar dungeons on the guild list yet. We don't get much gold."
"Glory and a good fight is the choice of a true warrior!" Dhroll snatched his ax and raised the weapon to the ceiling.
"Snot and a battered face are the bounties of losers," Tom nodded his head and stood up from the table. "Viscount, I've introduced these freaks to the details. Give us a pass to the castle and let the adventure begin."
"Who are you calling a freak, you filthy-blooded impudent? Don't piss me off, Tom, I don't like you," the vampiress threatened.
"Chaw, chaw, chaw. No blood but you chow," muttered the clone.
Dan quickly handed each of the group members a sheet with a spell for teleportation to Zangar Castle. The swordsman quickly channeled a single mana unit into the sheet so he could leave the city and not hear the beginning of the scandal between the clone and the vampiress.
At the castle, the orc and the elven girl began to look around in amazement.
Zangar was a legend. A fearful and unpleasant memory of which it is unseemly to speak. This castle and several other places of deadly danger were a reminder of the citizens' eternal shame. No amount of Grossroads power could handle a dozen deadly monsters in this part of the world.
"Why is it so empty and there are no decorations," asked Algreen.
"Losers and weaklings must live the rest of their worthless lives among the bare stone walls," laughed the phantom.
"I haven't spent much to decorate the castle yet," Dan admitted. He didn't want to spend the gold on any little things. "Koreima decorated her chamber beautifully."
"It doesn't take much intelligence," the assassin grumbled.
"Style and elegance of taste have nothing to do with intelligence. Some of us don't understand that," the vampiress agreed and looked at her rival with the challenge.
"Why don't you chew on the monsters," the clone suggested. "Please enter the portal. There are stinky, crooked-toothed werewolves waiting for you. Such beauties will be to their tastes."
Tom quickly made his way into the portal so he wouldn't get another scolding from the outraged girls. He enjoyed pissing off the two members of the group he didn't trust at all. The Phantom's opinion on the vampiress and the elf was simple: "I'm not afraid of getting stabbed in the back because I know that each of them dreams of stabbing in the back."
When the indignant vampiress found herself in the dungeon she wrinkled her nose at the unpleasant stench of the place. All dungeons inhabited by predatory animals and mutants were drenched with the smell of blood and rot. Ahead, the noise of battle could be heard.
Owoooo. Aaah! Smash. Koff.
"Bite this, freak," Tom laughed and thrust his short sword into the tall werewolf's throat.
The monster didn't stop and took hard blows to the warrior's shoulders and body.
Koreima quickly threw one of her weak spells at the monster. She will save the strong techniques for her fight. But it's always nice to show her tongue to an insolent person who knows he needs help.
The vampiress was no longer paying attention to this fool's fight with the werewolf. The girl ran past the two opponents and saw her target ahead. The werewolf had not yet had time to turn. The monster raised its big head to the ceiling of the tunnel and howled in anticipation of the fight.
Owoooooo.
"Quiet, tasteless, don't stop me from killing you," the vampiress whispered. Her dagger flew in the fingers of her hand and powerful spells entangled the mutant like a net. The werewolf squealed in pain. His body began to grow in size, but it was too late. The vampires' spells were draining him of his powers, and with the blood, the monster fell to the tunnel floor.
Koreima jumped up to the werewolf and struck the mutant's face with her dagger two swift blows. She curled her lips in disgust when she smelled the strong smell of foul blood.
Vampires were strange creatures. They didn't like to act with weapons. Vampire magic killed so their enemies didn't spill blood. And even spilled blood was given special properties for the duration of the spell. But at the same time, all vampires loved to inflict deadly blows with their cold weapons. Why get a disgusting experience? No one dared ask vampires that question. Tom answered Dan simply, "All warriors like to drink. Wine is healthy and delicious. Why get drunk to nausea and vomit? I don't know why people do it."
Algrin ran past the vampiress.
"Ugh! How rude and inaccurate. Why do you refuse to take a lesson or two from me? I could show you a couple of dagger techniques. Alas, you cannot master this art," laughed the assassin and pounced on the werewolf.
The elf woman's skills were foolish and hard to deny. She killed monsters with grace and a smile on her face. All of her fights were like a complicated dance. The Assassiness circled her clumsy partner and laughed and cheered at the opportunity to destroy her rival. The daggers struck accurately and prevented the enemy from concentrating and catching the evil and cunning assassin. At the same time, the magic of the elves constantly flowed from the blades of the daggers to the enemy. Sometimes it was luminous green rays that wounded the most vulnerable places. Often the legs of enemies were braided by tall shoots of plants that restrained opponents and prevented them from moving freely.
Dan stood and watched the elf girl fight.
"It is a pity that such skill cannot be tamed," the young man sighed. He did not interfere with Algrin and walked past her fight. He met his opponent quickly.
[Werewolf (Mutant.)
Level: 14.
Life: 520-550.
Damage: 72-92.
Skill: Bleeding. The Werewolf is capable of dealing with a severe wound. Lose 1 point of health every 1 second for 60 seconds. Warning. Curse Bleeding can stack 3 times]
The Werewolf blew the attack signal and sprang swiftly toward the man. The swordsman was ready for the enemy's attack and met it with a powerful defense from the vampire school. A sword strike threw the monster back against the wall. Dan quickly performed a simple bunch of his favorite moves. Cut of Kornelius. Stun. Dragon Strike.
In a couple of seconds and four sword strokes, the swordsman was done with the werewolf.
"Next one's mine!" Dhroll ran past the swordsman and nearly knocked the young man to the ground.
Dan managed to pull his head away so he wouldn't get his helmet hit by the long spike on the orc's shoulder. The orcs' heavy armor posed a great threat to their allies. Fighting next to orcs was not easy. Coherent and competent interaction was out of the question. All the nations of the Grossroads saw confrontation with the monsters as one-on-one battles. No attempt by Dan and Tom to bring orderliness resulted in understanding. Why think of a partner? Why complicate things? The lucky and brave will be able to prevail with mastery. The unsuccessful one dies and is reborn to make a new attempt to prove his mastery.
Dan learned a long time ago that you can only have fun with such partners. None of them are worthy of participation in serious cases. Tom added that an assassiness and a bloodsuckeress were more dangerous than any monster.