1. Darkwood
Chapter 1
DarkwoodSide Ho!” - The big man bellowed as he raced
past me, his coach loaded down with anything imaginable. He
could’ve been hauling carrots or carrying gold. On the North Road,
caravans traveled regularly and you never knew what were the
contents of the mammoth wagons.
For three days now the caravan drivers had
been shouting at me. I have yet to understand why. You could feel a
caravan coming for miles, then hear it roaring down on you and
finally smell it coming. If all that swayed no person from moving
out-of-the-way, what makes them think screaming “Side Ho” would?
From each caravan, I have also heard every possible form of
profanity and disparaging remark screamed over the noise of the
carts passing. I guess they have never seen a woman walking alone
on the North Road. Though I find it impossible that everyone but me
owns a horse or has the coin to book passage on the convoys headed
to greater profits.
Caravans were wonderful when I was young.
Living in a small town like Overwatch, the caravans were both a
lifeline and our only break to the boredom of settlement
living.
Caravans that rolled into town would bring
all sorts of new sights and smells and wonderful treats to try.
Often loaded with new foods, such as Chark, which is a wonderful
deer jerky from the Sapphire Dwarves of Kinghold. Or sometimes they
had this flatbread with all kinds of spices in it, which came from
the City of Silver. Although I don’t know how that’s possible, as
the Elven city closed to outsiders before my birth. But my favorite
came all the way from the Tinker gnomes across the mountains and
into the great forest. It was a wonderful treat. The cookie was
soft and had cinnamon in it. Though we rarely got more than one, I
know I could have eaten a hundred in a single sitting.
The best the caravans brought were the
Songweavers. The Songweavers who would bring us tales of the
outside world far beyond our tiny little hamlet they would sing
beautiful songs about warriors and heroes and lovely elf maidens.
They would spin stories about great dragons or wars and even the
dark elves of the underworld.
My favorite story I only heard twice from
two separate Songweavers so each version was a little different.
But it was the story of the nine gifts from the gods given to the
first nine tribes, before the Devastation when humankind was just a
speck on this continent.
I remember the story well, although some
details are a little fuzzy. The story goes that nine tribes were on
Xenkur. The human Wolf clan, the Gold and Silver elves, the Ruby
and Sapphire Dwarves, the Halfling tribe, the Rock and Tinker
gnomes, and the Orc Blood tribe. The gods gave each tribal leader a
special magical gift. I don’t remember what gift went to every
tribe. I remember the Silver elves received a crown worn on the
head of the leader and the Ruby dwarves, a shield. The other gifts
were a sword, armor, robe, a staff, book an amulet and a belt.
It's the stories, I think, that caused me to
want to leave home and venture out to find something other than our
tiny little town with petty little people.
What were fond memories as a kid of the
caravans rolling into town is now nothing more than a pain in my
backside as I slog down this lonely road. Now the caravans are a
long thunderous barrage of flinging curses, flying mud and hurling
horse droppings.
Another shout of “Side Ho” and I was back
from my musing. I’d be glad when done with this road, but I still
had at least three more days to walk until I reached my hometown of
Overwatch. I’m tired of walking, tired of the cold and I’m tired of
the North Road. I wanted a hot meal and warm bed and someone to
wash the mud, horse dung and whatever else this road kicked up on
me out of my clothes.
It was getting late and it was getting dark
I felt I should try to find a place to hole up for the night. I’d
done well so far, to avoid any problems on the road. When I made
camp, I would stay only on the edges of the forest as close to the
road as possible.
You see, the North Road cut through
Darkwood, woods so thick it cuts out all but the strongest of
sunlight. However, the name didn’t come from the density of the
trees its name came from what walked through the forest. The story
goes the woods are full of the undead, spirits, and ghosts and all
manner of evil. I’m not sure the stories are true, but, just to be
on the safe side, I would camp close to the road and light a large
fire. I felt uncomfortable at night and I would hear a twig snap or
a strange moan and my imagination would run away, but I saw nothing
I called a ghost.
This evening did not differ from the other
nights I had spent on the road. Two caravans went by throughout the
darkness. I would sleep for an hour or two and then wake up and
stoke the fire go back to sleep for two hours and that would
continue until the sun came up. It was colder, probably because it
was farther into the forest and the trees kept it cold at night.
This may have also contributed to the strange dream I had. I
remember no great deal of the dream, but I remember that I meet a
dwarf or maybe it was a gnome in the forest. I’ve always believed
dreams were just the way your mind sorts through whatever it's
collected during the day, though I have met no dwarf or gnome on my
travels. Garvin, a wizard at the Academy, who would talk about
dreams, said that dreams are a warning of what will happen. But
then again, Garvin was a little bit out there on the pole, some of
his ideas were just too hard to swallow.
Tonight’s fire was blazing and the warmth of
it felt good on my face. I’d choked down bitter-cake and washed it
down with the last of my water. I sat there, chilled in some parts
of my body and hot in others. That was the role of a fire, part of
you is too hot and the rest frozen to the bone. So I rested there.
Tired and cold, staring at the newly gained spell which appeared
this time on my right forearm.
Lightly rubbing my forearm, the tattooed
magical energies still stung a little if I touched it. I still
marvel and yet don’t understand the way magic works. It seems a
simple course: learn a few words of magic, practice hand gestures,
maybe learn how to use a trinket or fetish if the spell needs one
and something simple becomes something incredible.
I did not mind the mystical energies of
various spells branded on your skin much like a tattoo. What
bothered me was you never know where the spell will appear. What if
the secret symbols appeared somewhere on your face. You’re branded
as a spellcaster the minute somebody sees you. I don’t think that
would be good. I’ve always thought the best way to survive this
world is anonymity. I have three spells tattooed on me. A better
way to say it is they are burned into me.
When a caster studies and learns a spell,
the energies used are emblazoned on the caster’s body much like a
tattoo. The more magic you learn, the more tattoos on your body. At
some point, you run out of skin and you can’t learn any more
spells.
The first invocation I learned when I
reached the Academy was a spell of levitation and it appeared on my
left shoulder. The spell of levitation is easy to learn. It has
only a few secret words and just three hand symbols and there’s no
trinket or fetish for it. It only floats me about six inches off
the ground, but I think it could be a handy little spell. The
second I learned was how to read magical writing. That tattoo
appeared on the back of my right thigh. The third I learned and the
one I gained right before leaving the Academy is a powerhouse. I
learned how to form and project a lightning bolt out of thin air.
It's a complicated spell needing several hand movements and magical
phrases. It also needs the use of a thin piece of silver almost the
size of a needle. That tattoo appeared on my right forearm and
still almost a week later is sensitive to the touch.
A caravan races by and shatters me out of my
reminiscent trance and back to reality. The chill ran further into
my bones so I put another log on the fire. Tired, need to get some
sleep and would love a hot meal.
✼✼✼✼
I awake early; the sun is just peeking over
the horizon. What woke me up? It's not an owl or a coyote, sounds
like a mix of the two, strange low crooning that almost sounds like
a wailing. A part of me wants to just follow the sound and moving
around would take the chill out of my bones, stretch my muscles,
but the sound is coming from inside Darkwood. The sun is streaming
its life-giving face over the horizon and into my campsite now. I
can explore the forest during the day; nothing could happen during
the day. I will take a lit torch just in case. Even though it's
daylight, it appears murky inside Darkwood.
The leaves crunch beneath my boots. I snap a
twig, I break a branch, I’m probably making as much noise coming
through the forest as the caravans do on the North Road. All the
while that sound never gets louder or quieter. It feels like I
never get close enough to change the volume of the sound. The
forest feels claustrophobic; the darkness feels like it's all
around me, sending a chill down my spine. Or is it the cold or
whatever’s making that noise?
I’m afraid to go further, but what is that
sound? I don’t understand why a sound would be so interesting. It’s
calling me. That’s not the right way to put it. It’s almost like
it's whispering.
I realize it is stupid to chase this unknown
into the middle of Darkwood. This is the story you would hear from
a SongWeaver and at the end the storyteller would say “…and she
died.”
The further I go chasing the noise the more
I know this is a bad idea. Now the Darkwood has added a scent
ingredient to my wandering. I have smelled that before. That’s the
odor of death. I assume ghosts don’t smell so it's probably just a
dead animal.
That’s the problem with death. It all stinks
the same, whether a hunter returning with a deer or the
slaughterhouse in Overwatch, it's the same odor. The gods would’ve
done us a favor if they made everything smell differently when
dead. If that were true, you’d know whether to search or not.
Scents’ getting intense now. Still, that
noise doesn’t change. It must be right around here somewhere. There
are no birds in the sky overhead so whatever’s dead has been gone
for a while.
Peering over a large log downed ages ago, I
see what is producing the fumes, but it is not an animal. Animals
don’t wear clothing. It’s a young small human or maybe an elf. It
would help to know what killed this person, but it just reeks too
much to search. Anyway, it has been here a while. There’s little
left but bones, garments and a satchel. I don’t recognize the
clothing. The chemise is a light blue color and the pantaloons are
white. I don’t know who would be wandering around Darkwood in these
colors. It isn’t someone who's a woodcutter or a hunter. They wear
colors that blend into the forest; this color stands out brightly.
It looks like formal wear.
Now I’m not a big fan of robbing the dead,
but there might be something useful in that satchel. “The gods have
mercy on me,” as I lean over to pull the satchel from the arm of
the corpse. It would be a better idea to search its contents by the
safety of my campfire. The strange sound keeps on but I’m not going
any further, my torch is burning out and it is so dark under these
trees it would be wise to head back to the campfire.
As I make my way back to my fire, the
strange sound fades. Was it the ghost of that dead person leading
me to it? Leading me to find this satchel? I chalk that idea up to
lack of sleep and shoddy food rations.
“Hard, chilly one this day.” My head spins
toward the fire. Fear rises in my throat. Thoughts sprint through
my mind of being high-jacked, ripped apart, raped, thoughts so
horrible, I shake my head to clear them. I feel my stomach turn
over and I sense vomit.
I see a small man sitting by the fire
enjoying the last of my food. Leaning back on a log, he is relaxed,
at ease with his surroundings and my approach. He looks as if he
could be someone’s grandpa.
From the way he’s dressed—brown wool
britches, laced boots up to his knees, a brown leather vest bloated
with every possible tool, belts crossed his waist and an
uncountable number of pouches and bags lining his belly. And every
manner of gadget hung from his belts. It's clear that he’s a Tinker
Gnome. The blacksmith Beror that lives in Overwatch dresses the
same way. These two men could be twins. I wonder “Do all Tinkers
look alike?”
Shocked and stunned I didn’t know what to
say. I’m sure I looked silly just standing there with my mouth
open. I mean I had seen no one walking on the road or even riding a
horse until right this moment. I’m familiar with caravans going by
but no one ever stopped. I immediately looked around for a cart
with a broken wheel or a lame horse but saw nothing.
“Me names Penker Tuboniss Coldlock, Son of
Clenkkat, Heir of the Green Tinker Clan, but you can call me Penn”,
I’d felt I’d find you here.