The Ten Days of Madness Originally published in Antipodean SF On the first day of madness, our humble abode morphed into mission control. The Zurgs were planning an attack, so the Gargs and the Blobs spent most of the day building up their intergalactic strike forces. On the second day of madness, I was pushed into the role of Intergalactic Peacekeeper, preventing Zurg forces from invading Blob territory. On the third day of madness, I was accused of obliterating half the Garg strike force. I waved our agreement that all space ships had to vacate mission control by dinner time. Most of the Garg forces were retrieved from the recycling depot. On the fourth day of madness, an intergalactic storm broke loose and Zurg, Garg and Blob were forced to spend the entire day cooped up inside mis