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A Fortune for Kregen

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Fame and fortune may await the winners of the life and death game called Jikaida, but for Dray Prescot his triumphs seem to bring only infamy and misfortune. An Earthman transposed to the distant world that circles the twin suns of Antares, Prescot needs to find a way out of his Jikaida City exile, for his homeland needs him in its hour of danger. But it seems that fate will place him in an even more terrifying game: a treasure hunt played out in the illusion webbed catacombs of a haunted valley where desperate men come to find fortunes at the risk of their followers lives and their own sanity.A Fortune for Kregen is the twenty-first book in the epic fifty-two book saga of Dray Prescot of Earth and of Kregen by Kenneth Bulmer, writing as Alan Burt Akers. The series continues with A Victory for Kregen.

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A Note on Dray Prescot
A Note on Dray PrescotDray Prescot is a man above middle height, with brown hair and level brown eyes, brooding and dominating, an enigmatic man with enormously broad shoulders and superbly powerful physique. There is about him an abrasive honesty and indomitable courage. He moves like a savage hunting cat, quiet and deadly. Reared in the inhumanly harsh conditions of Nelson’s Navy, he has been transported by the Scorpion agencies of the Star Lords, the Everoinye, and the Savanti of Aphrasöe, the Swinging City, to the unforgiving yet rewarding world of Kregen, four hundred light years from Earth, under the Suns of Antares. Here he has made his home and has struggled through triumph and disaster, acquiring titles and estates on the way, which he views with a cool irony. Determined to relinquish the burden of being Emperor of Vallia when that island empire is once more united and at peace, he plans to hand all over to his son, Drak. Now the Star Lords have set to his hands a task in the exotic southern continent of Havilfar, but, as usual, the meaning of the mission is veiled from him. To prevent a league headed by Vallia’s bitter foe, the Empire of Hamal, from succeeding, Prescot has played in the deadly game of Death Jikaida. He has been sorely wounded. Prescot records his story for us on cassettes and each book is arranged to be read as complete in itself. Now the future lies before him as he determines to return home to Vallia, and to Delia and his family and friends. But Kregen is not like this Earth. Hurled once more into headlong adventure, Prescot must battle for his life — and sanity — but, this time, his struggles do not take place in the streaming mingled lights of the Suns of Scorpio, nor even in the fuzzy pink and golden radiance of the Seven Moons of Kregen...

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