Character Creation

3503 Words
[SYSTEMS ONLINE IN 5….4….3….2….1…..0. welcome to elemental warriors online.] Ben had his vision swimming with multiple rays and color’s of light. For a moment the light was extremely blinding, prompting Ben to squint as his irises were subjected to a slight burning sensation. The sound of battle prompted him to open his eyes, he was surrounded by bodies and craters, what was scary was the fact that it looked real, too real. Almost a hundred meters in front of him the man on the promotional poster was standing in front of him. His skin was still all as pale as before, and from where Naruto stood his long silky white hair sparkled in the light of the dying sun. It made him look ethereal, and unnatural. Just before the launch five minutes ago Ben realized the poster for each server, or each country were different. In essence everyone was playing a different game, with the lore separated according to the servers they come from. Standing by his side were massive fifty foot tall creatures, dozens of them and Ben wondered how he had missed them. There was a nine tailed fox, it seems the hardcore gamers got that right. A massive tortoise with a sack on it’s back or. A spider with eight colorful legs, a black and white snake. An antelope with wind and flames on it’s horns, it was completely white and lacked any fur. Next was giant…..well a giant monkey, a huge grey and black monkey with a massive gourd on it’s back, there were so much more that Ben couldn’t recognize. All of them made for an impressive sight and all looked prepped for battle. But right opposite them floating hundreds of meters above the air was a woman. Her skin red to the point of looking no different to blood, her hair black as night on a moonless night. And her eyes blank, inky black, just like a black hole. But the creep factor had to come from the red eye on her forehead. She looked like an avenging Goddess, or an invading demon. Either way her beauty combined with her peculiar look made for some terrifying sight. Without warning the battle commenced. Great balls of energy ringed by different sorts of elements shot towards her at great speed. Of course this balls were so huge, like Olympic stadium huge. The ensuing explosion drove Ben unto his ass in fright as the man took to the air, strange talismans floating behind him as he clashed with the woman who was surprisingly undamaged from the earlier attack. They moved too fast for the eyes to see. And to make matters worse, the beast where now battling a huge strange behemoth of a monster, grotesque and without a proper form. It had human hands, but without elbows or wrist joints, just a straight line of brown red and grey flesh. It legs was just like a dog, and it had multiple tentacles coming out from its body. It was nightmare inducing scary. The battle became more and more serious as both sides wanted to tear each other apart. But the battle went on for too long with neither sides gaining any advantage. They all decided to prep for one final attack, the man and his beast pets, all decided to combine their attacks, and one big beam of antimatter formed over theirs heads. It was huge; the only thing Ben could say was that it was like a huge chunk of the moon. It looked as big as a whole city, and the woman and her seventy foot tall monster was creating one just as similar. Ben only had time to swear at the game developers before their attacks shot towards each other. The impact and the following explosion shook Ben to the very depths of his bones, and then a shockwave carrying with all the debris and power from the explosion heading straight for Ben. “ oh f**k me” And then everything went white. INITIALIZING CHARACTER CREATION……. CHOOSE YOUR RACE. 1. HUME: This race of people fall into the humanoid category. And are without relations to any other race purely humanoid. They are the main races of the moon continent and are divided into different sub races. I: [first are the humans, they are the most average of all the races, but mostly fall on the weaker side with how fragile they are. They are not the best craftsmen of fighters. But they’re the only race that boast of the abilities of adaptability. Though fragile they each have the potential to be stronger than most races in what they do best. From fighting to creating. Humans have a 10% bonus to EXP gain and acquiring skills. They also have a +10% relations with every faction when meeting for the first time, unless their relationship is in the negative.] II: [the elves are the next sub-race on the Hume list. They are also further broken down into three distinct branches. The high elves, who are masters of magic and renowned scholars, they are the second most intelligent race after the dragons. Next are the dark elves. The are subterranean dwellers and nocturnal. They are skilled assassins and masters of dark magic and poisons. But much like vampires they incur a penalty for staying under sunlight. Next are the wood elves, they are the protectors of the forests, skilled hunters and tamers. But also masters of both nature and healing magic. They protect all the forest of the continent.] III: [Next we have the dwarves, who are by far the best craftsmen around. They don’t grow higher than four feet tall, except for their Halflings who grow to five foot tall at best. The dwarves are divided into two factions. First are the mountain dwarves. They’re master metal workers and even good warriors, boasting of a strength that would put most giants to shame even with their stocky build. They are also master enchanters. Next are the cave dwarves, whom unlike their brothers who live in mountain cities, chose to stay close to the earth they were born from. They are master miners, and the best earth mages. They also are the only race capable of mining mythril. Dwarves have a 2 point increase in strength every level they gain, but need twice as much status points to increase agility. They also have a +25% to all earth spells, enchanting, mining and blacksmithing skills.] 2. BEASTMEN: the beast men as their name suggest are humanoid creatures with the characteristics of an animal. This race of people are divided into four variants. I: [first are the cait Siths. Or commonly known as the cat people. They are a race of humanoid cats with varying characteristics from lions to tigers and panthers etc. they are fast, the fastest race in fact and are excellent rouges and warriors. The cait Sith have a two point increase in both agility and dexterity every level gained. They also have a 10% bonus to all stealth skills.] II: [Next are the wargs, or the wolf men. Just like their counterparts they a creatures with both human and dog like features. They are the best trackers in the game but lack the natural speed to make them good hunters or rogues. But they have the strength to contend with the strongest warriors and are one of the most ferocious fighters on the continent. More often than not, they are berserkers. The wolf men have a 2 point increase every level to strength and vitality, but they also receive a 30% bonus to agility every five levels.] III: [next on the list are the Avians. They are humanoids with the characteristics of different birds. They live on the floating islands of Pangea and are the only race to have access to flight early on the game. They are good hunters and scouts. They are also masters of wind magic, and are unmatched by any race. Avians get a 2 point increase every level to both dexterity and intelligence, making them one of the fastest spell casters in the game.] IV:[ finally the lizard men. This cold blooded humanoids are reclusive and very antisocial. They are strong and very fast with one of the most superior senses in the whole game. They are also masters of stealth and would have made good rouges or hunters if not for their huge size. But more often than not, there is one lizard man who goes down a different road than being a warrior. They have a 2 point increase every level to strength and agility. And a +10% to all invisibility and stealth skills. 3. CELESTIALS: the celestials live in a wholly separate dimension. Their race are ever evolving so they are only categorized into two distinct groups. First the natural born celestials are called angels, and are born cherubim, where they evolve all the way to arch angels. Next its their half breed children called the Nephilim. The Nephilim can be only one part angel and one part any other creature. They don’t have wings like their pure cousins so flight is not possible for them, unless they were born with a sub race that owned wings. The celestials get a 2 point increase to both the wisdom and intelligence stat every level, a + 20% to all healing spells and light magic.] 4. DEMONS: demons much like the celestials are from another plane of existence. They are creatures of intense desires and are driven by their respective sin. Demons are divided into three sub races. I: [the first of them are the incubus/succubus race. Also known as lust demons. They draw power from carnal pleasures and the sins of the flesh. They’re masters of illusions and dark magic. And they are particularly crafty with curses. They have a 2 point increase to the charisma and intelligence stat every level. A 10% bonus to all illusory spells and seductive skills.] II:[ next are the orcs. Most researchers had wanted to classify them as a type of monster, but the orc race had more times than one proven to be sentient and not a pack of raving battle maniacs. They originate from the same plane of existence as the demons, but still have a veritable amount living on the moon continent. They roam in hordes and are as strong if not more so than dwarves and lizard men. They get a two point increase in strength and vitality every level. And a +5% to all attacking and defending skills.] III: [finally are the fiends. The fiends are just like the celestials in the sense that they evolve into a higher existence. While most races will need a racial advancement quest, the fiends and celestials evolve as soon as they reach their respective level thresholds. A fiend starts as an imp and evolves into an arch fiend. They have a two point increase to wisdom and intelligence every level. They also have a natural immunity to fire, and a 50% weakness to light and holy spells. They also have a 10% bonus to fire and dark spells.] 5. UNDEAD: the undead have always been a dilemma to researchers just like the orcs. Many of them are sentient, while others are just a bumbling mess of wanton destruction and decay. They were classified as monsters since most if not all of them originated from the moon continent. The undead are classified into three races. I: [first off, the skeletons. They are the weakest race to begin with. But they are just like the celestials and fiends. They are an evolving race, and can grow to become an arch lich or in rare cases evolve into new variants even into the living. Skeletons are more often than not used as cannon fodder, but the stronger ones could get so strong their bones would be as strong as mythril. They get a 3 point increase to their vitality, wisdom and intelligence stat. A 10% increase to all dark spells, especially those of the necrotic school of magic, which have an extra five % bonus added.] II: [next are the ghouls. The ghouls are cousins to the vampires, but are flesh eaters. Ghouls much like vampires are freakishly strong and very hard if not almost impossible to kill with normal means. They are very intelligent and are expert trap makers. With abilities to both physically and psychologically trap someone. 2 point increase to strength and intelligence every level. + 20% to all trap skills and spells.] III: [and finally the vampires. They are know as the most reclusive race. They are blood drinkers, and have the ability to gain their opponents strength and abilities from drinking their blood. Vampires are stronger than any other living or dead creature in the continent. And they grow stronger with each level gained. They are also master hypnotist and spell casters, making them the only race close enough to be as versatile as humans. A 4 point increase every level in strength, agility, intelligence and charisma. +20% to all elemental spells and +25% to all blood magic and hypnotic spells. -200% of all stats and skills during day time. Ben felt like a kid at Christmas. There was so many races to choose from that he couldn’t contain his excitement. But he was not playing this game for fun, while a lot of people would choose their preferred race, Ben had to choose one that would be most helpful to him and his gaming studio in the long run. He was not here to have fun, he was here to make money, and with his grandfathers life on the line, he could not afford to be selfish. He could choose being human since it was the most balanced race. He would eventually grow to be powerful enough to challenge any other race. Sure it would take a while, but he would be a whole lot faster than any other race in the game. He could choose dwarves, since all crafting race will have s**t ton of money making and selling equipment, but he had a phobia of shortness. Well not really, but when he had been younger he was shorter than the rest of his friends, they made fun of him a lot because of that, even now that he was a head taller than most of them, they still cracked short jokes at his expense. The beast men were a definite no, Ben was not sure he would relish the feeling of hair all over his body or to have a head like some kind of Egyptian God. The celestials would not work, while Ben would really like to fly, he was going to be doing a lot of illegal things in game. He had no intention of being a saint. Not to mention all celestials and demons would have to start in another plane of existence. There could be lots of treasures to be found, but it goes far to say the better stuff will always be clustered where there are more players. This now brings him to the undead. Ghouls were quite an attraction but being cannibalistic and grey was not his cup of tea. Only the truly depraved players will choose that race. That skeleton however had the potential to become a very powerful entity. But Ben needed the easiest way to get money and power as fast as possible. Being a skeleton would not give that to him. Which brings him to the final race, a vampire. To be honest Ben had wanted to be a vampire from the moment he saw the race as an option. But he had to be objective and give the other races a chance. The vampire had a huge disadvantage in the fact that they can not go out during the day time. But Ben was sure the vampire race had massive bonuses at night. But choosing the vampire race would eliminate the chance for him to play in sunlight, making it harder for him to connect with other players. But being a vampire would give him control over the night, and they are very op during the early stages of the game as long as they played at night. Besides who cared about all this intricacies, he might have tried to be objective but Ben knew he failed. He was not going to pass the chance to be Dracula, or Blade….. Maybe that was too much vampires. But Ben was sure he could make it work, how hard could it be. {do you want to choose Vampire As Your Race} {YES/NO} (Choice Confirmed. Initializing Class List In 5….4….3….2….1….0.) (CLASS LIST INITIALIZED) • I: WARRIOR: warriors are fighters who put their lives on the line to take the fight straight to their enemies or defend the friends from harm. They are masters of the melee and supreme architects of defense. +3 every level to the strength, vitality, and agility stat. +10% to all physical damage. • II: MAGE: Masters of the art of bending nature and beckoning her to their will. They also are masters of bending the unnatural with the ability to weave and bend reality itself. They are great allies and fearsome enemies. +3 to the intelligence, wisdom, and charisma stat. +10% to all spell damage. • III: CLERIC: they are the messengers of their patron Gods. Healers and strengtheners. Fierce protectors of justice and righteousness. They live to spread goodness and healing to all in need. They are also master physicians, with the ability to heal any injury and in most cases reverse death. +3 to the intelligence, wisdom, and vitality stat. +10% bonus to all heals, buffs and debuffs. • IV: HUNTERS: hunters are expert marksmen and excellent ranged fighters, they are also good trackers and tamers of wild beasts and monsters. +3 to the dexterity, agility and wisdom stat every level. +10% increase in strength to all tamed pets and a +10 to all projectile attacks and tracking skill. • V: ROGUE: rouge are masters of stealth and the silent technique. Cunning backstabbers and expert thieves. They are also good at recognizing and dismantling traps. +3 to the agility, dexterity, and charisma stat. +10% bonus to all stealth, poisoning and stealing skills. {CHOOSE CLASS…..} Ben usually played rogues in his previous games, he had a fascination with ninjas and always went with the assassin or thief build. But Ben had already chosen to be a vampire he had no more intentions of selling more of his soul to the dark side. Rogues were always pioneers in exploration. Discovering hidden treasures and bosses etc. They would be really the best choice, and they would empower his vampire race even more. But Ben had no intention of choosing a rogue this time. He chose to be a warrior. Rogues are pioneers, but 70% of the time they are usually not strong enough to enjoy the fruits of their labor and would have to ask for help to obtain the discovered treasure and would have no choice but to share with the group. Ben chose to be a warrior on a purely selfish reason…..he did not just want to share. Besides as a warrior he could face what a rogue would be unable to. Being a vampire also compliments the warrior class. It would make of an interesting build for a shadow living vampire to suddenly appear swinging a broad sword at someone else’s head. {DO YOU WANT TO CHOOSE WARRIOR AS YOUR BASE CLASS} {YES/NO} (CHOICE CONFIRMED.) {You Have Been Giving Ten Stat Points To Add To Your Attributes. Note That Every Level Up Ten Stat Points Are Automatically Allocated To You By The System. Except For Every Twenty Levels Where You Would Be Given Twenty And Allowed To Allocate Yourself. The Way You Choose To Allocate Your Points Determines Your Rate Of Growth. Begin Distribution.} • Strength 0(+2) • Dexterity 0(+2) • Agility 0(+2) • Vitality 0(+2) • Wisdom 0(+2) • Intelligence 0(+0) • Charisma 0(+0) • Luck 10(+0) (Allocate Stat Points: Yes/no………) (Stat Points Allocation Confirmed.) (Choose Elemental Affinity:) • FIRE • EARTH • WATER • WIND • LIGHTING • LIGHT • DARK • DEATH • LIFE {Confirm Wind As Elemental Affinity( Note Your Choice Of Affinity Does Not Affect Your Casting Of Skills In Game. For Spell Casters It Is Better For Them To Cast Spells Of Their Chosen Affinity. But They Are Still Capable Of Choosing Other Schools Of Magic. The Use Of Affinity Will Be Revealed At Level 180)……..} {WIND CHOSEN AS ELEMENTAL AFFINITY.} (Please Input Your Name….) (Cassius Windwalker…..) (Choose Cassius Windwalker As Character Name.) (choice Confirmed.) (Final Stat Sheet Intialized.) • NAME: Cassius Windwalker • LEVEL: 0 • CLASS: Warrior • SUB-CLASS: None • PROFESSION: None • TITLES: None • AFFINITY: Wind • SPIRIT: 10/10 • STAMINA: 14/14 • STRENGTH: 2 • AGILITY: 2 • DEXTERITY: 2 • VITALITY: 2 • WISDOM: 2 • INTELLIGENCE: 2 • CHARISMA: 2 • LUCK: 10 CONFIRM CHARACTER CREATION…. CHARACTER CONFIRMED. Welcome to ELEMENTAL WARRIORS ONLINE, AND GOOD LUCK.
Free reading for new users
Scan code to download app
Facebookexpand_more
  • author-avatar
    Writer
  • chap_listContents
  • likeADD