A note on Dray PrescotDray Prescot is an enigmatic figure. Reared in the inhumanly harsh conditions of Nelson’s navy, he has been transported many times through the agencies of the Star Lords and the Savanti nal Aphrasöe to the beautiful and brutal world of Kregen, four hundred light years from Earth. A coherent design underlies all his headlong adventures; but so far the pattern remains indecipherable.
His appearance as described by one who has seen him is of a man above middle height, with brown hair and level brown eyes, brooding and dominating, with enormously broad shoulders and powerful physique. There is about him an abrasive honesty and an indomitable courage. He moves like a savage hunting cat, quiet and deadly. On the exotic and perilous world of Kregen he has fought his way to become Vovedeer and Zorcander of his wild Clansmen of Segesthes, Lord of Strombor, Strom of Valka, King of Djanduin, Prince Majister of Vallia — and a member of the Order of Krozairs of Zy. To this plethora of titles he confesses with a wryness and an irony I am sure masks much deeper feelings at which we can only guess.
Prescot’s happiness with Delia, the Princess Majestrix of Vallia, is threatened as the notorious Wizard of Loh, Phu-si-Yantong, seeks to destroy Delia’s father, the emperor. Together with their friends, Delia and Prescot save the emperor from a poison attempt by other factions and return him to power in Vondium, the capital. But their comrades are scattered over the face of Kregen. Now, blood-splashed from the last fight in the palace, Prescot is determined to seek the whereabouts of his daughters, alienated from him during a forced absence on Earth. But the brilliant world of Kregen under Antares will always challenge Prescot with new problems and adventures. Dray Prescot knows only too well that he must continue to struggle against himself as well as the malignant fates that pursue him in the mingled streaming lights of the Suns of Scorpio.
Alan Burt Akers