"Oh, I'll look for it later in the Dungeon," replied Satria. In the Dungeon, all players usually work together to face floor bosses even though they are from different squads or guilds.
"Oh, so your squad is already in the Dungeon," said the man, drawing a different conclusion from what Satria meant.
"Then you can enter the Dungeon. There is data on which floor bosses have been defeated and their lifetime (respawn) again on the board. The boss of the 10th floor will respawn in about four hours, while the boss of the 20th floor will respawn in twenty-three hours," said the woman, pointing to the board showing the Dungeon floor boss data.
"After the floor bosses are defeated, roughly how long will it take for them to respawn again?" asked Satria.
"Everything depends on the level of the floor boss itself. The 10th-floor boss takes 1x24 hours to respawn again, the 20th-floor boss takes 2x24 hours to respawn again, the 30th-floor boss takes 3x24 hours to respawn again, and so on until the 100th-floor boss takes 10x24 hours to respawn," replied the woman.
"It turns out that the number of Dungeon floors has also increased, but only until the 20th-floor boss is waiting for respawning. That means the 30th-floor boss hasn't been defeated yet," Satria thought.
"In terms of items or treasures obtained from Dungeons, are there any conditions?" asked Satria.
"For that matter, there are no provisions, and adventurers have the right to have it. Unless an item is deemed dangerous by the adventurer's association and asked to be handed over, it must be handed over. For sure, make sure not to bring monsters from inside the Dungeon. We are not responsible if something happens later," replied the man.
"Will killing dungeon monsters change the adventurer rank level?" asked Satria again.
"Perhaps the adventurer stats themselves will have an effect, but for the adventurer rank, it doesn't matter. Because the value association is not the strength of an adventurer but how much he contributes to the surrounding population. The association judges an adventurer's rank from the quests he completes," the woman replied.
"Wait a minute, you said statistics?" asked Satria while getting closer to the two people behind the table. He wanted to confirm whether he had heard wrong or not.
"Y-yes, you can check it from your name floating above your left palm. Press the name with your right index finger and say 'access' it will show your stats and a magic store that can put things in it. But the slots are limited depending on your stats and level," said the woman, who looked surprised by Satria's reaction.
Without much to say immediately, Satria saw the Loner King nickname floating above his left hand. He slowly touched it with the index finger of his right hand. Then the nickname disappeared and turned into a fingerprint scanner. Satria was surprised to see that. Feelings of joy and happiness immediately appeared in his mind.
"Access," said Satria without moving his index finger.
At that moment, the words 'accepted' appeared on the palm of his left hand. Suddenly, a visualization of his body appeared, complete with his data stats ranging from MP, EXP, level, and strength stats. Satria immediately smiled broadly at the sight as if he was currently looking at the holographic monitor above the palm of his left hand. But at that moment, he immediately realized that there was one data that did not appear there, namely his HP data.
"Oh yeah, isn't there data about HP in it?" asked Satria. The two people standing in front of Satria looked at each other in confusion.
"What is HP? Or did we hear wrong, and what you said was MP?" asked the man.
"Ah no, I just slipped," said Satria with a small laugh. He was sure the data about HP didn't appear there. That means he doesn't know how many health points he has when fighting monsters or getting injured. It can be concluded that now the players' HP is his own life.
When Satria shifts, the display appears suddenly as a 'bag' slot or bag usually used to store equipment, items, potions, weapons, and others. It turned out that all the equipment he already had was in there. Satria looks happier to see it, and he again shifts the hologram display on the palm of his left hand. Suddenly, a map display like the one in the game appears.
"There's even a map too. This way, I won't get lost again. But there are still many parts that are shaded again as if they are closed, "said Satria without realizing it.
"It's a part of this world that you haven't explored, but don't be surprised if there are still many black areas because this world is vast," said the man in response to Satria's words that came out unconsciously. Hearing this, Satria was immediately surprised and smiled because he didn't feel like he was saying.
Satria tried to shift it again, but nothing else. It seems that only those three views are shown. The hologram-like appearance suddenly disappeared when Satria clenched his left hand due to soreness.
"Can we see other people's stats?" asked Satria.
"No, we can only see our own. The owner can also use the magic bag slot by pressing the item to be used, then the item will appear right in front of you," replied the woman.
"Wait, but how do you know this? Because the adventurer association in Lunar City doesn't know about it either," asked Satria warily. He thought that the two people in front of him were not NPCs but players of the MW RPG game. But if it's the players, they should know the term about HP that he said earlier.
"Currently, this information is only known to adventurers in the Royal Capital. They also just notified us yesterday. That's why the adventurers also only found out today. This information will reportedly only be conveyed to the wider community tomorrow. That means this information will take a long time to reach the faraway cities of the Luxurie Kingdom," said the man.
"We were also amazed when we first found out, and we didn't think that all this time, the name that floated above our left palm had such a use. I'm sure the public will also be surprised to find out. This way, it will be easier for us to understand our bodies. Especially for those who want to become adventurers, they can know their talents as early as possible," said the woman with a smile.
"So it turns out that this information is new to them, but why only now?" Satria thought.
"Was it the Luxurie Kingdom that conveyed this information?" asked Satria.
"Erm… we don't know for sure, but we got this information from the Capital's Adventurer's Association. Maybe they did know about it from the Kingdom," replied the man.
"Is it true? No, this is still unbelievable. If indeed the Kingdom already knew why they only announced it yesterday? I'm sure this isn't information an NPC can get automatically. The only thing that makes sense is that this information was just shared by someone who knows the game system very well," thought Satria.
"I believe that the mastermind behind the existence of players in this world is the one who spreads this kind of information. Even an old player like me doesn't know this important information. There's no way someone would idly press his name and coincidentally say the word 'access' is impossible. This is not a skill but a command sentence," Satria thought.
Satria continues to be stunned to think who is the real mastermind behind all this. So far, the game developer may be the mastermind, but what? And how do they do it? What is their actual goal? Satria was confused, and there wasn't a single clue that could help him. Finally, Satria took a deep breath and decided to think about it later. Now he will focus on the problem in front of himself.
"Thank you very much for the information. I didn't expect my name to have this kind of privilege," said Satria while bowing his head in respect.
"You're the same, and we also told all the adventurers anyway. You can also share this information with others. That way, everyone will find out more quickly," said the woman kindly and bowed her head.
"Okay, then I'll say goodbye first," said Satria with a happy smile. It seemed that he now had to try many things in the Dungeon. Defeating Dungeon monsters would be his second priority right now after checking all the new information he got.
"Please. Stay alert and careful. Later after you leave the Dungeon, you must come here again to make a report," replied the man.
"Of course," replied Satria, nodding. He then walked out of the building near the Dungeon gate.
Satria immediately walked towards the entrance of Dungeon in the form of a cave that was closed by a large and tall gate. Two sinister demi-humans stood guard on either side of the door. When Satria approached, they immediately opened the door. It seemed that the purpose of the door was to prevent dungeon monsters from escaping from inside.
Satria went straight into the cave, and it turned out that some scary demi-humans inside the cave also guarded two building posts. It seemed they were demi-humans in charge of opening doors from within if any adventurers wanted to exit the Dungeon.
"Hemh.. looks like this will get more and more interesting," Satria thought as he continued to enter the cave. The longer it gets inside, the darker it gets. Only the fireflies glow and help Satria to see the surroundings dimly.
"Wizard," said Satria.
"Fire," said Satria as he immediately opened his right hand when a fireball appeared on Satria's palm. Now the broad road in front of it is directly visible, and it turns out that the cave is indeed quite wide if you look closely, even though in the game, it seems smaller.