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The killer detective

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adventure
killer
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Blurb

It is year 251 of the new era. Althea is a detective in a system, which determines your future - your job, your career, and everything during the initial stages of your development. Everyone owns a weapon according to their determined social standing and can shoot anyone to get more money - points. The detectives do not solve crimes, they make sure that the system doesn't have any people breaking the rules. They shoot people dead.

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Prologue - Year 251 of the New Era
Dear reader! This is a complex explanation of how the system works. You might understand it from the story itself, but if you are interested in more background, go ahead and read this! But you can also feel free to skip this chapter as it doesn't have any storyline in it. If you have any questions, you can leave them in the comments. Down, you will find the synopsis of how the New Era started, what is the Central Point Register, how the Money works, what are the Quests from the Register, or how Education is given to everyone! You can read about Ruinees here as well.   Our world has been working this way for 251 years already. The foundations of the New Era were laid only shortly after the whole world went into a couple of small conflicts, which then fused into one huge war. The greedy governments were caring more about their own profits and loot than the lives of their own people. The Ending War, as it was called even in our history textbooks, nearly managed to eradicate the biggest countries in the world. Until the New Era commanders took over and saved the remains of humanity. The thing is, no one knows, who the commanders were or who they are even now. Their identities are always being kept top secret in case someone would want to overthrow the system itself and cause another war. It's been 251 years since the system has started operating and to this day it is still being overseen by the commanders.  The New Era was organized with better technologies and it was made sure that people wouldn't try to rebel or cause any kind or type of conflict. The organization of society from before had become nonexistent as it was one of the causes of war. Instead, a new way of living was laid down. As there were no states, it was useless to keep the heavy military machinery. Tanks, bomber airplanes, weapons of mass destruction (biological, chemical, and nuclear weapons) were all dismantled and destroyed. It was believed that lack of or extreme overflow of rifles and guns was one of the causes of war as well. So at the foundation of the New Era, the commanders had decided to grant everyone a system-licensed gun or rifle depending on their rank upon their school graduation. By licensing the guns, giving them GPS locators and other things, they made sure no one would try to keep too many of them, and the arms industry would be kept in check and surveillance. To keep order in society itself, the Central Point Register was established.   The Central Point Register The biggest invention of the New Era was the Central Point Register. It was basically taken as one of the things, which our whole world was revolving around. There were no states or countries, no borders. No governments. Only the Central Point Register and its branches all over the world. All rules were enforced by the Register and people working for it. However, the Register didn't make rules, it didn't even try to govern anything. It was just a huge bureaucratic administrative apparatus. The Register branches issued the bounties on people as well as distributed the points for our salaries. It had actually evolved so much that each person has now their own profile kept in the Register. Our age, occupation, fingerprints, and retina scans as well as other personal information are being stored in the Registers. Registers also work as the only world institutions. They act as a bank, register office, they monitor the world price of goods and commodities, which should be very similar in every corner of the world. They also coordinate the contact between each other. However, there are two important functions of the Register. As it is keeping the world order, it gives out something similar to quests you could find in a game. But I will talk about that later on. The second function is keeping an eye on weapons' licensing, as every gun and rifle has to have a license and needs to be registered at the Register. Each gun or rifle also has a GPS positioning system to be able to locate it. So, if you want to get a gun, they already have all your information. They will also know when and where you use it or the places you go with it. Firing without a quest or purpose would only result in your degrading and sometimes even jail, or worse, becoming a Ruinee without a job.   Money The idea of each state having its own currency was banned long ago, as the states basically became nonexistent. There were no borders, everyone was living in the same system. One of the means of keeping it up was to establish the same currency for everyone - points. The Central Point Register had, has and will have an infinite amount of points. We use points the same way as you would use your money. Just that the points are assigned to individuals according to their occupation by the Register. We don't need any coins or cards for paying. Instead, each place has a fingerprint scanner. You just put a finger and your points get deducted. No one can steal your points unless they manage to wound you or kill you under the Register quests.   Quests from the Central Point Register To keep the order of things, the Central Point Register gives out quests for anyone, who is above the worker class. That is for most people, who were put into the advanced groups during their educational training. However, a normal worker wouldn't be able to access the quests. Only individuals, who had decided to become detectives for the system, can take up the quests. The quests are given solely to the detectives, who sign up for them. In fact, the quests are always issued for people, who are highly suspected of going against the system. They can be robbers, murderers, traders with drugs, or those, who can be threatening the system commanders. Quests always contain the name, pictures of the person, their personal information, and bounty. The bounty itself is always well-specified. Some say you have to kill the person. Others that you have to shoot a certain body part. It can be the right shoulder, left Achilles heel, inner thighs... It can be anything. By taking up the quest, you have to know that you can get in danger at any time. People, who have a bounty on them, are always dangerous and might have their own bodyguards. They can even have hired former soldiers, who got degraded because of their illegal behavior. Bounty hunters exist in this time and era as well. There are only a few of them as they are considered a grey eminence in the system. They are tolerated but aren’t considered legal. They usually take up the most difficult or annoying quests the Register issues. Unlike detectives, they do not enjoy any kind of privileges in society. Detectives have immunity against any quests that would be issued against them. Bounty hunters can appear on a quest at any time. There have been instances when they were hunting their comrades just to get points.   Education We start our school education when we are 6 years old. Until then we are mostly staying with our family, or kids' care centers. Until we are 6, we have no name, only our number, which was assigned to us upon our birth. Giving names to young kids isn't encouraged. The age of 6 is the last time we actually see our family and we get our first name upon entering the school. After passing a series of psychology and physical tests, health checkups, and whatnot, we are sorted into groups. There are no big physical or mental-intelligence differences in the groups. Kids in the group become brothers and sisters, sometimes even best friends. At school, we have a normal education. Everyone from the similar-test groups has the same classes. Our classes aren't harder than needed, but they are also not easy. Then we go through the same thorough tests when we turn 10, 12, 15, and 18. During this time we can be put into a different group or stay in the same one. Of course, we can move up or down, that is only up to our capabilities. We eat together and sleep at the same place. We exercise and study together. The only time we spend alone is basically only in bathrooms or health checkups. The tests when we are 18 are the hardest. They decide if we are going to get to work or we will get an officer university education. Basically, all professions, which need specialists, are filled with former officer university graduates. Father? Mother? No, we don't have anything like that. We have only brothers and sisters and teachers. We have hard physical and mental training, as well as many shooting practices.   Ruinees The system itself has classes of people. The highest is, of course, commanders. Then there are the army big shots and the ones who are high in the military hierarchy. Then, there are workers, who didn't get any high ranks upon finishing their education. And Ruinees. They rank under the lowest of the lowest in the social hierarchy. Their education was deemed quite hopeless as they didn't show promising results upon turning 10 years old. They finish their education at 15 and are sent to do the lowest-kinds of jobs, which don't need any brains from them. They are either cleaning places, or dealing with trash, and so on. They are also banned from owning any kind of guns or rifles. Their jobs aren't giving them many points, but they are getting points from the Register. Something like a social support program. However, many of them mostly don't work and they are just living day-to-day, taking drugs and whatnot. They also have their own living quarters and designated places in cities. They usually occupy old panel buildings from previous eras. They even aren't treated like humans most of the time. They are quite useless for the system, yet they are kept living to show, that the system cares about everyone, no matter who they are. In fact, a person could be demoted to a Ruinee if they colluded in highly threatening actions against the society or system. As a Ruinee, one could be killed or shot at any time. It has been rumored that the bounty hunters mostly emerged from them, trying to make their social standing better.

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