Other Players (part 2)

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Each quest is grouped according to its level of difficulty. Adventurers who want to take it must also be according to their level. In the MW RPG game, adventurers are also ranked by the association. At the end of the large room was a long table typical of in-game receptionists. There stood several association administrators tasked with serving the adventurers and residents who came. "Welcome to the Lunar City adventurer association. Would you like to submit a quest?" asked a man as Satria walked over to the table. "Sorry, but I came here to be an adventurer," said Satria with a smile. For a moment, the man looked stunned, and maybe he doubted because Satria was still very young, especially his clothes were so shabby. "Oh, please go to the second floor. Later you will ask again where the classification room is. There you will be checked whether or not you are suitable to be an adventurer," said the man pointing at the stairs. "Thank you," answered Satria as he walked towards the second floor. Now that many adventurers are paying attention to it, it seems that everyone knows that it is enough to submit a quest on the first floor. After arriving on the second floor, Satria again asked where the classification room was. After being told, he went straight into a medium-sized room. Inside were two female adventurer association officers sitting at a table. On the table was a large crystal ball that was used to check some data from prospective adventurers. It was there that the first thing he wanted to confirm was his stats. "Welcome. Do you want to register as an adventurer?" asked a woman with green hair in a friendly manner. In contrast, another woman with black hair looked intently at Satria. "Yes," replied Satya slowly. "Then please put your hands on this crystal ball. Later what job class will appear for you," replied the green-haired woman. Satria immediately did what the woman was told, the crystal ball suddenly shone, and a few letters slowly appeared. "Priest," muttered Satria, apparently the one that appeared matched the job class he used earlier. But there was something different from the one in the game, and his stats didn't show up. The player's stats will usually appear along with the job class in the crystal. "What's showing up is just the job class without any adventurer power stats?" asked Satria to the green-haired woman. "Stats? It means?" asked the green-haired woman with a confused look. "So I see, the association NPCs don't know about it either. Some systems in this world are different from the systems in the game," thought Satria. But suddenly, a black-haired woman grabbed his right hand. Suddenly Satria was surprised. "Trixi, for further explanation, let me directly explain it," said the black-haired woman. "Ara, but Alexa wants to explain herself," teased the green-haired woman named Trixi. "I'm excited to work," Alexa replied as she led Satria out of the room. "What is this?" asked Satria in surprise. "Come with me. I'll explain some important rules if you want to be an adventurer," said Alexa. She led Satria to the third floor and then into a large, quiet room. Alexa immediately invited Satria to sit down. "You're an MW RPG player, right?" Alexa asked with a serious look, and her eyes fixed on Satria, who was immediately shocked beyond measure. "How do you know? Could it be that you h-" "Yes, I am also a player. I finally met another player besides myself," Alexa cut in a while, taking a deep breath of relief. Satria finally realized that Alexa knew it must be because she said her stats didn't show up. "If you are a player, how can you work in the adventurer association?" asked Satria. "I was sleeping when I suddenly woke up in this world yesterday when I woke up at the border of this city. Confused, I walked down the street. That's when I met Trixi, who would work there. From him, I also got a lot of information. I finally decided to work here because I believe this is the right place to find out if other players have come to this world like me," explained Alexa. "I see. It's not just my classmates who have come into this world and me. Judging from the way she talks, this woman named Alexa is quite smart," thought Satria. "Then what about you?" asked Alexa. "I was in school at the time, and suddenly, I came to this world yesterday. I also came here to look for information and register as an adventurer. But I never expected that there would be players working in Lunar City's adventurer association," replied Satria with a chuckle. "If I may ask, how long have you played this game?" Satria asked while looking at Alexa, and he purposely didn't ask Alexa's level or nickname directly for fear that her would ask his the same question even though he had intended to cover up his identity as the Loner King. "I've only been playing it for three months. How long have you been alone?" Alexa replied. "I haven't been that long either. That's why I came here to find out how to check our strength stats, but it's not possible here either. There are many different systems from the ones in the game," answered Satria while taking a deep breath. "It's true what you think. Right now, the adventurer ranks were grouped into ten groups, and magic also had ten levels. Missions were also grouped into ten difficulty classifications. I don't understand what's going on, but the difference is too big," said Alexa. "Ten levels?" said Satria with a surprised face, even though the last time in the game, there were only seven levels, both missions, adventurer ranks, and magic. Satria was pensive for a while. The last time he played the MW RPG game, an update notification appeared. "I see. It looks like this will be more interesting," said Satria with a happy smile. "What do you mean?" asked Alexa in surprise. "Did you know that today there should be a massive update schedule? It says there will be a lot of changes, and there will also be the addition of new maps and levels," Satria instead answered questions with questions. "You mean it was all because of the update that happened?" Alexa asked again to confirm her guess.
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